There's nothing more to it than that aside from perhaps getting in close and setting magma totems for AOE and then firing them and over and blasting a lot of chain lightnings into the targets on cooldown. It's just not a drastic shift. It boils down to if you enjoy Charmin as a TBC Elemental Shaman in TBC I'm sure you'll enjoy it in the wrath.
So , we've studied totems, we've considered new abilities, and considered the potential of talents. And now, let's take a look at a few of the glyphs available to us. So if you're not aware about glyphs that they can be found with inscription which is a new occupation that will be available along with Wrath of the Lich King.
There are three major glyphs as well as three minor glyphs. And the major glyphs have quite a large impact on the most part on your capabilities, and many of your most important skills, while the lesser glyphs are more useful or quality of life things.
So I'm only going to discuss the ones I would consider fairly useful in the context of elemental, but it's certainly not a comprehensive list. It's only ones you may want to consider using or to know about.
So , the first spell that is worth noting is Glyph of toma wrath, which means that when you cast my wrath, you get 30% of the Totems bonus power for five minutes, that's just a quick five minute bath with around 93 spellpower. Glyph of lightning bolt is an obvious choice in terms of how frequently you're going to be using Glyph of the lightning bolt and it's a simple damage increase of 4% for your lightning bolt. Glyph of lava. This allows you to love a spell grow by an additional 10% in your spell power which is a great deal.
It's just flat damage for elemental, they're not particularly exciting the glyphs but it's just all bonus damage on something or an extra ability to cast on another or giving you more spell power you got Glyph of Chain Lightning so your chain lightning now hits an additional target, which could be extremely beneficial when AOE combats. Glyph of Elemental Mastery reduces the cooldown of your Elemental Mastery ability by 30 seconds. This will bring it down to a two and a half minute cooldown.
If it's a really heavy AOE fight , then you can consider Glyph of fight over which is used more frequently by enhancement Charmin spell has to be specific, however, this is an excellen t option to bring your fine over ability down to a 3 second cooldown. If you want to buy MMoexp WoW Classic SoD Gold please visit https://www.mmoexp.com/Wow-classic-sod/Gold.html .